You want to write a server that knows that the machine it runs on has multiple IP addresses, and that it should possibly do different things for each address.
Don't bind your server to a particular address. Instead, bind to INADDR_ANY. Then, once you've accepted a connection, use getsockname on the client socket to find out which address they connected to:
use Socket;
socket(SERVER, PF_INET, SOCK_STREAM, getprotobyname('tcp'));
setsockopt(SERVER, SOL_SOCKET, SO_REUSEADDR, 1);
bind(SERVER, sockaddr_in($server_port, INADDR_ANY))
or die "Binding: $!\n";
# accept loop
while (accept(CLIENT, SERVER)) {
$my_socket_address = getsockname(CLIENT);
($port, $myaddr) = sockaddr_in($my_socket_address);
}Whereas getpeername (as discussed in Recipe 17.7) returns the address of the remote end of the socket, getsockname returns the address of the local end. When we've bound to INADDR_ANY, thus accepting connections on any address the machine has, we need to use getsockname to identify which address the client connected to.
If you're using IO::Socket::INET, your code will look like this:
$server = IO::Socket::INET->new(LocalPort => $server_port,
Type => SOCK_STREAM,
Proto => 'tcp',
Listen => 10)
or die "Can't create server socket: $@\n";
while ($client = $server->accept()) {
$my_socket_address = $client->sockname();
($port, $myaddr) = sockaddr_in($my_socket_address);
# ...
}If you don't specify a local port to IO::Socket::INET->new, your socket will be bound to INADDR_ANY.
If you want your server to listen only for a particular virtual host, don't use INADDR_ANY. Instead, bind to a specific host address:
use Socket;
$port = 4269; # port to bind to
$host = "specific.host.com"; # virtual host to listen on
socket(Server, PF_INET, SOCK_STREAM, getprotobyname("tcp"))
or die "socket: $!";
bind(Server, sockaddr_in($port, inet_aton($host)))
or die "bind: $!";
while ($client_address = accept(Client, Server)) {
# ...
}The
getsockname function in Chapter 3 of Programming Perl and in perlfunc (1); the documentation for the standard Socket and IO::Socket modules; the section on
"Sockets" in Chapter 6 of Programming Perl or perlipc (1)